![]() Ibdoomed wrote:So I remember buying X2 at release and getting burned by the media player kerfuffle and never being able to play it. He claims my ships, sets up my satellites, and scouts new sectors for me remotely. That poor little Kestrel has become my Gopher. The mod even gets the ship moving towards the nearest friendly Shipyard, which is nice just to help get them out of hot zones. I have a mod that lets me set a ship to "Sector Capture" so I can undock my Kestrel and tell it to reclaim all ships that get knocked out and left pilotless. I finally coughed up the cash to buy a single Ship Capture Software and outfitted it on my Kestrel. I'm down to 20 hours left and 20,000,000cr in the bank - assassination missions have helped tremendously when they come in at 2.2m credits to take down an M6 with a few M5's guarding it. It's all about flying in at an angle while strafing, hammering the HEPT's at max range for a second or two, and then turning around to fly out and make another pass. I even take down M6's with it since the HEPT's let me stay at fair range and my agility and speed keeps their return fire from hitting me. If I can get on the tail of one, it's all over. Xenon L's are now just a matter of flying in, hammering HEPT's for a second, and backing out before they can close in with their PBE's. I've equipped it with 1 Plasma Burst Generator (Weapon Group 1), 3 Pulse Beam Emitters (Weapon Group 2), and 4 HEPT's (Weapon Group 3) along with a PAC in the rear turret. It's got low hull health, and just 25MJ of shielding, but the top speed is 266m/s, 201L Cargo space (enough for some good jumps). It's got all the forward power of the Mamba, but is faster and has a rear turret to shoot down missiles.
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